Full STEAM Ahead with Books, Makerspaces and Websites
Part of ISTELive 2026Presented by Marge Cox
Wednesday 1 July 2026·8:30 am
Participants will see how STEAM can be used to connect fact and fiction literature with makerspace activities and websites. That information helps them serve the needs of all students, regardless of abilities. It also provides for a fun hands-on learning environment.
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