Tabletop Thinking and Learning: A Game-Based ISTE Playground
Part of ISTELive 2026Presented by Jacqueline Gardy | Dan Ryder
Wednesday 1 July 2026·8:30 am
Alongside educators hailing Catan to Candy Land, discover how meeples, mindfulness, dice, and imagination amplify learner understanding, engagement, and agency through the power of game-based thinking. Design games for assessing authentic understanding, roleplay adventures created by educators, and practice strategies for integrating tabletop gaming into any learning space.
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