Play → Test → Iterate: Coaching K–5 Game Designers
Part of ASCDPresented by Rawan El Adawi
Sunday 28 June 2026·9:00 am
In this session, I share a K-5 learning progression for game design: from block-based starts for pre-readers to open projects in upper grades. We’ll model playtesting, peer feedback, and teacher questioning, driving iteration. You’ll leave with rubrics, strategies to grow computational thinking, and templates promoting student agency.
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